sprockets The Snowman is coming! Realistic head model by Dan Skelton Vintage character and mo-cap animation by Joe Williamsen Character animation exercise by Steve Shelton an Animated Puppet Parody by Mark R. Largent Sprite Explosion Effect with PRJ included from johnL3D New Radiosity render of 2004 animation with PRJ. Will Sutton's TAR knocks some heads!
sprockets
Recent Posts | Unread Content
Jump to content
Hash, Inc. - Animation:Master

Michael Hartlef

*A:M User*
  • Posts

    23
  • Joined

  • Last visited

Profile Information

  • Location
    Germany

Previous Fields

  • Hardware Platform
    Macintosh
  • System Description
    My system: IMac 24", 4 GB, Osx 10.6.8

Michael Hartlef's Achievements

New User

New User (2/10)

0

Reputation

  1. Rest in peace Paul and I hope you are in a good place now. And to his family, please accept my condolences.
  2. Thanks folks for all your help. I have it working now again. Somehow I must have made my system believe that it was a folder. I think when I tried to view the content of the package (thought is was a script), I opened it up in TextEdit. That must have screwed it up. If someone stumbles across the same problem one day, here is how I have fixed it. 1) I got the app "File Matey". http://www.macupdate.com/app/mac/25470/file-matey 2) With it, I viewed one of the offending plugins. 3) I checked "has bundle bit". 4) Saved the plugin. Now it doesn't look like a folder anymore. Now you can right click on it and see that it was assigned to be open with TextEdit. I changed this to Animation:Master and check that all files with the same hxt extension will be changed. Voila, A:M recognizes the plugins again.
  3. It is 16.0b. Guess it is time for a complete reinstall of the system if I can't find anything else. :-(
  4. Been there, done that :-( didn't help either. Slowly I am regreting getting this app. Ehm, I didn't save that file but I had no problems reinstalling. Would that be a difference? I think somehow A_M can't recognize these plugins anymore. Or could it be that I my Imac is running with a german language. I don't think so but who nows.
  5. Hi Jim, the plugins are there but they are classified as folders (see attachment)? One time I wanted to look at their content and used text editor for it. I did all the repairing and stuff like that but no change. Any other idea? Thanks Michael
  6. Hi folks, I am following the flower tutorial and want ot duplicate the paddle. I have it grouped and when I right click on it, the plugin is not in the context menu. Any clue what is wrong? Besides some texture plugins, AM shows no other plugins. For an exmaple, there are no export options at all. Cheers Michael
  7. Wow, i never thought that you could make this kind of stuff so fast with A:M. It seems that I can throw my polygon app into EBAY then
  8. ah, now I understand. He still exports with the OBJ plugin. Thanks
  9. That's great. I own ZB2 too. But ZB2 can only import/export OBJ and DXF files. So how does it work when you export to AV2 from AM? Michael
  10. iihhhhhhhhh Gimme a hammer Great work!
×
×
  • Create New...