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Hash, Inc. - Animation:Master

mykyl

*A:M User*
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Everything posted by mykyl

  1. Thank you. Done and installed. Thank you.
  2. I requested the trial a few days ago and have not heard anything back with the id number requested of me. Is there something else I need to do? Thank you.
  3. On Osx, drivers and any updates are all installed using Software update. This is found by clicking the apple symbol on the top left of your screen then choosing Software updates. If you open up the console while AM is running you might get a clue as to what may be causing the crashes from there. (Open up the spotlight search (top right of your screen has a magnifying glass) and type in console. Choose it from the list then work away with AM.) If it crashes or glitches then hopefully something in the console will give a clue as to the problem. Cheers Mike
  4. The save dialog issues may be related to a system prefs setting. Open System Preferences then go to Universal Access then finally make sure "enable access for assistive devices" is UNTICKED. I have a few graphics programs like 3d coat and zbrush and others that had issues with saving and weird crashes that were solved instantly by making sure that was not enabled. If it works for you folks, can I have a free copy of AM for helping you fix it. Another issue I had in other 3d apps was divx. If it was installed it caused no end of potential problems. Uninstall it and that should help stability as well in Osx. Cheers Mike R (A long time lurker) (Oh and ignore that it says my hardware is Windows. Been on macs for about 4 years now.)
  5. Rodney, Thanks for those links. Sorry for taking so long to reply but rest assured I have been keeping my eye on the Animation Master website while trying to scrape together the money to buy it. Thanks Mike R
  6. Thank you. Don't know how I missed that. Cheers Mike R
  7. Is there a current feature list for AM as well as a feature list for the coming version? Also when is the new version due? I now have all the time in the world to learn AM inside and out due to now being disabled and housebound most of the time so once I get the money together I want to get into AM fully. I like the changes I see in these forums now and in particular the massive amount of help directed towards new users. Cheers Mike R
  8. Is there a UK distributor now? I aks as more and more people are being charged crazy ammounts for software import duty from the states. e.g another app that costs the same cost another £70 ($124) just for import duty on top of the vat etc already paid. Cheers Mike R
  9. I just recieved a leaflet saying I can upgrade to the 2006 version for $99. If only. lol. Unfortuantely I was one of the stupid ones who wouldn't put the time or effort into learning a diffirent way of modelling. Something I have regretted ever since. I was one of those prize idiots who sent my copy back. I keep popping in by the forums just to see the amazing stuff that folks have done. So even though I am not a user I have been grabbed by the bug that refuses to leave me. lol. If and when I get fixed up by the docs and can go back to work, rest assured I will be an Animation Master user. Keep up the good work folks. Cheers Mike R
  10. ANy ideas how I can smooth out the legs and arms so they are more rounded? Cheers Mike R
  11. Gradually getting there. A learning experience. Cheers Mike R
  12. I think I finally worked out the secret to modelling in A:M. There is no way to model in A:M. Or to be more precise there is no ONE way to model in A:M. When I grasped that it finally hit me. I can do the characters I want to do. There are still some issues with this model but its becoming clearer now. (Is this post less whiney for you? eh eh . JOKING) Cheers Mike R
  13. Cheers for that. I never saw that one before. Having a look now. Cheers Mike R
  14. JavierP, Actually I chose the red type because I couldn't separate the quotes areas and I wanted to post in answer to each bit. Didn't mean anything by the colour. Sorry. Anyway one other thing about me is I never hold a grudge so no hard feelings. Thanks for the image. It does help in more ways than a model that is not specific to my needs. I do tend to want to run before I can walk. Currently I am not trying for any actual model as such other than making shapes and seeing how to build those shapes... With some frustrations. lol. I will get there just not as quickly as I would have liked. Cheers Mike R
  15. Ok here is what I have so far and what I started with. As you can see the model on the right did not have enough control points but with some thinking I managed to add some extra ones for the model on the left which needs tons of work. Cheers Mike R
  16. I know I shouldn't get mad but the kind of rubbish where folks don't read entire posts or see the smilies just does my head in. Not many people understand my sense of humour Its not so much the modelling side of things other than the pre modelling. (I guess I can handle the modelling after a bit) From what I can gather so far you really NEED to plan ahead before starting the model to get an idea of how many points to put in a ring that you will extrude etc. I don't see any information regarding this side of things. What I have found is that I tend to not put enough cp's in so when I get to the details I don't have enough points to add them. Thats my problem not A:M's. With any artwork etc I tend to like to experiment and see what I like. So far (Notice I say SO FAR. e.g not cast in stone ) I find its not so easy to just experiment as you may get a shape you like but without enough cp's to add detail. Is there an easy way to add a new rings of cp's all around a model without having to add them all yourself? In other words click where you want the first two points and it will continue the points all around the model. I await that book to arrive and we will see then. Cheers Mike R
  17. It is true that modelling in AM is not easy, I had to learn to do it as well. However, your image demonstrates critical flaws in your understanding of form in general. This has nothing to do with AM at all. I would suggest studying sculpture of some kind ( even if it is very basic, and of simple objects). If you provide some more information in the form of wireframes, I would be able to offer suggestions for improving your surfacing problems. I do not mean to sound harsh, but it would be easier to help you if your attitude was different. If you approached the list with a little more patience and a willingness to learn and adapt your approach, perhaps you would get the results you are after. I hopes this helps you. Willingness to learn... I begin to doubt if you have read many of my posts or you would realise the error in this statement. I have spent around 4 hours per day for the last 2 and a half weeks just gathering information together regarding A:M. You do the math. I have had A:M since wednesday evening and can now finally try out some of what I have learned (Some of which I realise is not relevant as it is for older versions etc. This is an added frustration as learning A:M from tutorials is not as straight forward as it could be because of this. Perhaps you didn't get to the bottom of my post where I stated that I have ordered the A:M 2002 book to increase my understanding of A:M. Patience... I concur with that statement. I have never been known to have patience for anything. That is why I am known as the person to just get things done... No mucking around. Anyway. I am not interested in personal attacks or slanging matches with anyone and I will continue to make my personal thoughts known regarding A:M. If you don't like them thats your opinion and you are entitled to them as well. To the other posters... Thanks for your comments. Cheers Mike R
  18. Well all I can say is I am really growing to hate modelling in A:M. lol Its just too long winded and so easy to botch up. In my opinion. Maybe It will get easier and more intuative. PLEEEAAASE. Still trying to find my way of modelling within it. This started out as a comic little girl.?!?! No idea at what point it went wrong I ended up trying to stitch the eyes and nose area which was difficult and perhaps impossible as you can see. The only reason it looks as smooth is because I used the porcelain material. I have ordered the 2002 A:M book to see if it clarifies anything. Cheers Mike R
  19. Distortion mode? Nope not used that. WIll have a look. Cheers Mike R
  20. I made him by making a basic ring profile and extruding out. The nose area at the front I close by using the same procedure used in the tips of the wings in the Plane video demo. Attempting number 2 but seem to be getting harsh sharp edges this time. Cheers Mike R
  21. Currently 10.5 as v 11 looks alien to most of the tutorials etc. Helps me get a handle on things for now. The 'bits' around the eyes were deliberately modelled separately as a test to split and join into the main head. Thats why its so harsh. Cheers Mike R
  22. Well This was my quick test to get a feel for A:M. No decals or stuff like that. I just wanted to play with the modeller. Learn how to join parts together etc. I know the edges around the eyes are too harsh but its a learning experience. I know now what not to do etc lol. So about to redo him from scratch but thought I would show it anyway. Cheers Mike R
  23. I am the opposite. I think number two is better as it looks better balanced. (The first one looks like it would topple over.) Cheers Mike R
  24. Thats quite funny. Considering that there is no mention anywhere in that book that the earth is 6000 years old its also strange. he he. People and supposition. rofl. Now people have been around... lol Mike R
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