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Hash, Inc. - Animation:Master

JTalbotski

*A:M User*
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Posts posted by JTalbotski

  1. Even if it could find the cd drive, you won't be able to run A:M in WIndows via Parallels, because Parallels doesn't support any 3d realtime options, such as OpenGL or Direct3d.

     

    The only option is to set up Bootcamp and run A:M in a fully Windows system.

     

    Jim

  2. So far, 3D has been all about self-absorbed propellorheads whose only contact with reality is that they're on the same web forum as a guy who animated a shot in "Over the Hedge."

     

     

    Wow, that won't sit too well with their readers, slamming all 3D enthusiasts. Did you already reply?

  3. Here's a comparison for Nancy, of the before and after images when I use the DreamyPhoto effect Photoshop plugin. It slightly zoom blurs a copy of the image, tints it (in this case a soft red) and adds it back on top at whatever opacity you decide. To me it takes away a lot of the hardness and rawness, while retaining the sharp edges of the original image and not blurring everything.

     

    This example is from a 1 pass preliminary render (without AA) so that's why the edges are pretty jagged. I can't find the final render without the DreamyPhoto effect. Grr...

     

    I'm sure all of this could be done by someone in A:M Composite. But I had already spent enough time on this image.

     

    Jim

    post-18-1158010776_thumb.jpg

  4. Stephen,

     

    It's amazing! Every aspect of it is at such a high level. You've made a piece that rivels any professional studio out there...singlehandedly (or close to it)!

     

    Bravo!

     

    Jim

  5. Great model, Jeff! Wonderful textures, too.

     

    As mentioned, the pose is the weakest part of the image. Try to think in terms of a silohuette when posing a comic character or any character for that matter. You want the pose to read quickly even if you can't see any detail. Mainly, I'm referring to the leg on our right. And a twist to the upper torso would add some excitement also. Everything else is very professional looking!

     

    Jim

  6. Hi Patrick,

     

    Glad you can use the model!

    Although I agree about the mouth, your transformation look good.

     

    Either I'm getting too old or Martin must have me confused with someone else about the modern Superman.

     

    Edit: I found some superhero models that Alain made around the same time. His Superman was the modern version.

     

    Jim

  7. Jeff,

     

    Just wider from the front view. He looks perfect from the side.

     

    Thanks, Kevin and Jeff, about the self portrait. It's a real oil painting on canvas, but I took the picture in bad lighting with a mediocre digital camera, so it's a bit fuzzy. I'll try to get a better picture when I have time.

     

    Jim

  8. There are always multiple vanishing points in any scene. You only notice them when 2 objects are oriented differently in relation to the camera view. Or when you play with the depth of field of the camera, changing it to a wide angle camera and moving closer to the object increases the perception of the multiple vanishing points.

     

    Jim

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