sprockets The Snowman is coming! Realistic head model by Dan Skelton Vintage character and mo-cap animation by Joe Williamsen Character animation exercise by Steve Shelton an Animated Puppet Parody by Mark R. Largent Sprite Explosion Effect with PRJ included from johnL3D New Radiosity render of 2004 animation with PRJ. Will Sutton's TAR knocks some heads!
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Hash, Inc. - Animation:Master

new guy

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    chitown

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    Windows

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  1. Hey Gang, Has anyone tinkered with shattering glass? I'm guessing Newton would have to be used? Can it be directional shards such as this video clip? Here is a video clip of what I mean. glasss_shatters.mp4
  2. Thanks, but I think it was luck on my part.lol
  3. I swear, every time I get on this forum, it makes me truly realize it's not the software, but the artist behind the software! When you combine absolute talent with awesome software (A:M) you get these results. Top notch work M.C. and Marcos!
  4. Hey everyone, Wondered if anyone knew how to create bouncing particles with collisions? For instance, I'm doing something with a ton of soccer balls and wanted a bunch of soccer balls to fall from the top of the screen, bounce off a logo in the middle and land on the floor. Make sense? I can't seem to figure it out. Not sure how to control them. I know this is a big one, but any input would be so appreciated. Attached is screenshot of something I did with After Effects, but I know our beloved A:M could produce much better results with greater control... I just know it! Also, I attached a video clip of what I mean. Notice how the balls bounce off the 3D text in the middle, then bounce and roll on the floor. Best to all! Shawn bouncing_particles.mp4
  5. My eyes are bugging out as I slowly pick my jaw off the floor! DANG!!!!
  6. Hey Hashers! I'm sure this has been posted somewhere, so I apologize if that's the case. Does anyone have a step by step on how to utilize multicore rendering? A way to render multiple frames at once? I can't seem to figure it out. I work on both Macs and PCs. Would there be a different way for each or are they the same? Thanks in advance! Shawn
  7. Hey Gang! Here's an iPhone model. Originally it was .obj I used the new and improved import wizard... WOW! Our Hash team did one heck of a job improving the import tool. Cheers to all! Shawn iPhone.zip
  8. A project I'm working on and was blown away with the render time. Original size 853x480 - 15 seconds - render time= 5 hours. VERY IMPRESSIVE A:M!!! render.mp4
  9. Hey Hashers! Been a while since I've contributed anything. Here is a project with models and such. Nothing major, but kinda cool with the SportsCenter look. Have fun and show me some renders/stills! Would love to see what my fellow Hashers are doing! Cheers to you all! Shawn SportsCenterLook.zip
  10. awesome! makes me wanna go to the pamplona running of the bulls!!!
  11. Hey dude... i just have to say that my son (15yo) is really into 3D and is far from your talents. You have a very promising future ahead of you young man. Keep going!
  12. Thanks guys! I will be doing my homework on this stuff. Thanks again!
  13. Hi All, Anyone know if it's possible to use AO or Fake AO and maintain nice reflections like this video clip? Thanks in advance! ao_reflections.mp4
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