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Hash, Inc. - Animation:Master

Gikefod

*A:M User*
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  • Name
    Mike Gulley
  • Location
    Ohio - Canton (Home) , Cleveland (Work - Cleveland Cavaliers/Quicken Loans Arena)

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  • Hardware Platform
    Macintosh
  • System Description
    PowerMac - 2x3 GHz Quad-Core Intel Xeon - 14GB RAM - OSX ver. 10.5.7 - NVIDIA GeForce 7300GT

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  1. Thx for the official welcome there Rodney ! And most assuredly , I cannot wait to start integrating A:M with AE ! I've been using that prog for ... oh my ... almost a decade now ?! Yikes ! Anyways , one thing that I really can't wait to experiment with is rendering out normal passes of objects and scenes from A:M that I can then light using AE's lighting system along with a free plug-in called Normality ... apparently if one lights their 3D object and/or scene via this method in AE , one can save colossal amounts of render time . See the link below for more info : Normality - FREE plugin for After Effects by Stefan Minning Another thing that I find most promising about A:M is the ability to import Illustrator paths , logos , etc. This will all but completely negate my need to ever open our 'other' 3D prog again ! And you have no idea how content that makes me Thx again Rodney ! Lata lata . Go CAVS ! Tonight vs. Dallas MAVS 7:30 !
  2. Much appreciated Rob ! I'll be posting as often as time permits , just gotta bust through that ol' TAO A:M first !
  3. Many thanks Jason !
  4. Greetings A:M Community ! My name is Mike Gulley and I'm brand new to the A:M scene ! I'm the Motion Graphics Coordinator and Lead Animator for the Cleveland Cavaliers and we just scored A:M last week . Concerning first impressions outside of the software itself I must say that I'm VERY impressed by the User Community here on the Forum . There is so much creative potential it's amazing ! And the community projects are the exact kind of collaboration that I cannot wait to get involved with ! Incidentally 95% of my 3D modeling and animation experience has been via (hmmm how do I describe the program without actually naming it - right ? cuz we're not allowed to discuss other software packages here I think I read somewhere) ... well , let's just say that it's a very simplified 3D animation program that excels in the conversion of 3D Illustrator art into 3D models ... in my case I use(d) it to make 3D logos for all the NBA and AHL teams . I also have made a few projects where I modeled various things by combining basic primitives ... Anyways , with the last animation that I made for the CAVS "Tonight's Matchups" I pretty much cached it out ; I don't think that there was any feature that went unused . Needless-to-say , upon completion of the project I immediately started researching into other 3D graphics and animations packages and for a host of reasons I chose A:M and lo-and-behold here I am ! And I must say I am thoroughly content with my decision . As I said before this forum is absolutely amazing ! The amount of information that can be gleaned is mind-boggling ... Any time I'm rendering any animations from AE , i find myself perusing the bevy of topics on here . And as soon as I'm finished with the TAOA:M and the Ultra Bootcamp I would love to jump on the Scarecrow of Oz project ... assuming that there's still work to be done . I figure there's no better way to beef-up my skills than by jumping head-first into a big project . Also , I must say that I am thoroughly impressed by the TWO movie . I showed the intro sequence to my girlfriend recently and told her my plans to jump on the SO project ... LOL ! Her reaction was basically something to the effect of "Great ! Now I'll never see you..." She was joking of course , but , as I'm sure you all can relate to this , all of us computer-oriented artists spend copious amounts of time on our projects , for work no less , and now I'm gonna have a whole other project outside work to sink my teeth into . I doubt I'll ever leave my workstation/dungeon-lab here at the Quicken Loans Arena . I've got a few smaller projects to finish up this evening for the Cavs and for the Monsters (our AHL minor-league hockey team) ... as soon as that's done it's time to sink my teeth into the TAO A:M . Looking forward to becoming an active member of this community ! Lata lata !
  5. Many thanks for uploading the basketball model ... very cool indeed . I also checked out the demo reel on your website ... excellent stuff for sure . And that mini-race on the ice definitely has inspired me to try out a project in the same vein ... Anyways , have a good one ! Gulley .
  6. That'd be three now !
  7. Holla-holla from Cleveland !
  8. LOL ! Yeah , well , a basketball is kind of essential to say the least . But for sure , if you wouldn't mind posting it , I'd appreciate it . Incidentally 95% of my 3D modeling and animation experience has been via Zax PA and with the last animation that I made for the "Tonight's Matchups" I pretty much cached it out ; I don't think that there was any feature that went unused . Needless-to-say , upon completion of the project I immediately started researching into other 3D graphics and animations packages and for a host of reasons I chose A:M and lo-and-behold here I am ! And I must say I am thoroughly content with my decision . As I said before this forum is absolutely amazing ! The amount of information that can be gleaned is mind-boggling ... Any time I'm rendering out any animations from AE , i find myself perusing a host of topics on here . And as soon as I'm finished with the TAOA:M and the Ultra Bootcamp I'm gonna be hopefully jumpin on the Scarecrow of Oz project . I figure there's no better way to beef-up my skills than by jumping head-first into a big project . Also , I must say that I am thoroughly impressed by the TWO movie . I showed the intro sequence to my girlfriend last night and told her my plans to jump on the SO project ... LOL ! Her reaction was basically something to the effect of "Great ! Now I'll never see you..." She was joking of course , but , as I'm sure you can relate to this , all of us computer-oriented artists spend copious amounts of time on our projects , for work no less , and now I'm gonna have a whole other project outside work to sink my teeth into . I doubt I'll ever leave my workstation/dungeon-lab here at the Quicken Loans Arena . ... anyways , I'll post more soon ... I gotta power-down the ol' MACPRO cuz one of our glorious IT guys is about to drop 8 more GIGs of RAM into this badboy . Lata . Ps - so how do ya like workin for the Red Wings ? How long have u been involved with them ? I do work for everything that comes through the arena , which includes our AHL hockey team , the Lake Erie Monsters . Concerning them ol' Red Wings , I think I saw a youtube video that shows the intro light show with a bunch of animations projected onto the ice . Is that u guys ? If so , very cool stuff ! Unfortunately our little hockey team doesn't quite have the budget for such a system . Aight I'm out .
  9. Thanks so much ! I'm very impressed with the User Community here on the Forum . There is so much creative potential it's amazing ! And the community projects are the exact kind of collaboration that I cannot wait to get involved with !
  10. I'm brand new to the A:M scene so Greetings to you all ! I'm the Motion Graphics Coordinator and Lead Animator for the Cleveland Cavaliers and we just scored A:M this morning , so I'll be posting on here in the near future once I get some projects completed . In the meantime , feel free to hit me up to bounce ideas off , etc. Lata lata ! Gulley .
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