sprockets The Snowman is coming! Realistic head model by Dan Skelton Vintage character and mo-cap animation by Joe Williamsen Character animation exercise by Steve Shelton an Animated Puppet Parody by Mark R. Largent Sprite Explosion Effect with PRJ included from johnL3D New Radiosity render of 2004 animation with PRJ. Will Sutton's TAR knocks some heads!
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Hash, Inc. - Animation:Master

Gikefod

*A:M User*
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  • Name
    Mike Gulley
  • Location
    Ohio - Canton (Home) , Cleveland (Work - Cleveland Cavaliers/Quicken Loans Arena)

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  • Hardware Platform
    Macintosh
  • System Description
    PowerMac - 2x3 GHz Quad-Core Intel Xeon - 14GB RAM - OSX ver. 10.5.7 - NVIDIA GeForce 7300GT

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  1. Thx for the official welcome there Rodney ! And most assuredly , I cannot wait to start integrating A:M with AE ! I've been using that prog for ... oh my ... almost a decade now ?! Yikes ! Anyways , one thing that I really can't wait to experiment with is rendering out normal passes of objects and scenes from A:M that I can then light using AE's lighting system along with a free plug-in called Normality ... apparently if one lights their 3D object and/or scene via this method in AE , one can save colossal amounts of render time . See the link below for more info : Normality - FREE plugin for After Effects by Stefan Minning Another thing that I find most promising about A:M is the ability to import Illustrator paths , logos , etc. This will all but completely negate my need to ever open our 'other' 3D prog again ! And you have no idea how content that makes me Thx again Rodney ! Lata lata . Go CAVS ! Tonight vs. Dallas MAVS 7:30 !
  2. Much appreciated Rob ! I'll be posting as often as time permits , just gotta bust through that ol' TAO A:M first !
  3. Greetings A:M Community ! My name is Mike Gulley and I'm brand new to the A:M scene ! I'm the Motion Graphics Coordinator and Lead Animator for the Cleveland Cavaliers and we just scored A:M last week . Concerning first impressions outside of the software itself I must say that I'm VERY impressed by the User Community here on the Forum . There is so much creative potential it's amazing ! And the community projects are the exact kind of collaboration that I cannot wait to get involved with ! Incidentally 95% of my 3D modeling and animation experience has been via (hmmm how do I describe the program without actually naming it - right ? cuz we're not allowed to discuss other software packages here I think I read somewhere) ... well , let's just say that it's a very simplified 3D animation program that excels in the conversion of 3D Illustrator art into 3D models ... in my case I use(d) it to make 3D logos for all the NBA and AHL teams . I also have made a few projects where I modeled various things by combining basic primitives ... Anyways , with the last animation that I made for the CAVS "Tonight's Matchups" I pretty much cached it out ; I don't think that there was any feature that went unused . Needless-to-say , upon completion of the project I immediately started researching into other 3D graphics and animations packages and for a host of reasons I chose A:M and lo-and-behold here I am ! And I must say I am thoroughly content with my decision . As I said before this forum is absolutely amazing ! The amount of information that can be gleaned is mind-boggling ... Any time I'm rendering any animations from AE , i find myself perusing the bevy of topics on here . And as soon as I'm finished with the TAOA:M and the Ultra Bootcamp I would love to jump on the Scarecrow of Oz project ... assuming that there's still work to be done . I figure there's no better way to beef-up my skills than by jumping head-first into a big project . Also , I must say that I am thoroughly impressed by the TWO movie . I showed the intro sequence to my girlfriend recently and told her my plans to jump on the SO project ... LOL ! Her reaction was basically something to the effect of "Great ! Now I'll never see you..." She was joking of course , but , as I'm sure you all can relate to this , all of us computer-oriented artists spend copious amounts of time on our projects , for work no less , and now I'm gonna have a whole other project outside work to sink my teeth into . I doubt I'll ever leave my workstation/dungeon-lab here at the Quicken Loans Arena . I've got a few smaller projects to finish up this evening for the Cavs and for the Monsters (our AHL minor-league hockey team) ... as soon as that's done it's time to sink my teeth into the TAO A:M . Looking forward to becoming an active member of this community ! Lata lata !
  4. Many thanks for uploading the basketball model ... very cool indeed . I also checked out the demo reel on your website ... excellent stuff for sure . And that mini-race on the ice definitely has inspired me to try out a project in the same vein ... Anyways , have a good one ! Gulley .
  5. LOL ! Yeah , well , a basketball is kind of essential to say the least . But for sure , if you wouldn't mind posting it , I'd appreciate it . Incidentally 95% of my 3D modeling and animation experience has been via Zax PA and with the last animation that I made for the "Tonight's Matchups" I pretty much cached it out ; I don't think that there was any feature that went unused . Needless-to-say , upon completion of the project I immediately started researching into other 3D graphics and animations packages and for a host of reasons I chose A:M and lo-and-behold here I am ! And I must say I am thoroughly content with my decision . As I said before this forum is absolutely amazing ! The amount of information that can be gleaned is mind-boggling ... Any time I'm rendering out any animations from AE , i find myself perusing a host of topics on here . And as soon as I'm finished with the TAOA:M and the Ultra Bootcamp I'm gonna be hopefully jumpin on the Scarecrow of Oz project . I figure there's no better way to beef-up my skills than by jumping head-first into a big project . Also , I must say that I am thoroughly impressed by the TWO movie . I showed the intro sequence to my girlfriend last night and told her my plans to jump on the SO project ... LOL ! Her reaction was basically something to the effect of "Great ! Now I'll never see you..." She was joking of course , but , as I'm sure you can relate to this , all of us computer-oriented artists spend copious amounts of time on our projects , for work no less , and now I'm gonna have a whole other project outside work to sink my teeth into . I doubt I'll ever leave my workstation/dungeon-lab here at the Quicken Loans Arena . ... anyways , I'll post more soon ... I gotta power-down the ol' MACPRO cuz one of our glorious IT guys is about to drop 8 more GIGs of RAM into this badboy . Lata . Ps - so how do ya like workin for the Red Wings ? How long have u been involved with them ? I do work for everything that comes through the arena , which includes our AHL hockey team , the Lake Erie Monsters . Concerning them ol' Red Wings , I think I saw a youtube video that shows the intro light show with a bunch of animations projected onto the ice . Is that u guys ? If so , very cool stuff ! Unfortunately our little hockey team doesn't quite have the budget for such a system . Aight I'm out .
  6. Thanks so much ! I'm very impressed with the User Community here on the Forum . There is so much creative potential it's amazing ! And the community projects are the exact kind of collaboration that I cannot wait to get involved with !
  7. I'm brand new to the A:M scene so Greetings to you all ! I'm the Motion Graphics Coordinator and Lead Animator for the Cleveland Cavaliers and we just scored A:M this morning , so I'll be posting on here in the near future once I get some projects completed . In the meantime , feel free to hit me up to bounce ideas off , etc. Lata lata ! Gulley .
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