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Hash, Inc. - Animation:Master

Douglas Ferrin

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Everything posted by Douglas Ferrin

  1. Where are you putting them now? I would put them into a chor. It will save you a lot of time too. When models get too big they take a long time to re-draw. Bone position is relative to each model. But if you import them into a chor, they should retain their relative positions. If you're changing bone positions in an action and then importing the model into a chor without turning the action on, then you will lose the bone positions you created in the action. Be sure to import the action into the appropriate model and turn it on in the pose slider window. Hope that helps. Doug
  2. Hi - I keep seeing references to Holmes's wonderful tuts but I can't find them. I found a couple of links but they go in circles. If Holmes is reading this, or anyone else who knows, please send me links to your/his tutorials, particularly those on rigging. On the subject, I'm making a hand rig and would appreciate any tuts or how tos for basic and advanced hand constraints. Thanks Much, Doug
  3. I cant get interests or other categories to cooperate.

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