sprockets The Snowman is coming! Realistic head model by Dan Skelton Vintage character and mo-cap animation by Joe Williamsen Character animation exercise by Steve Shelton an Animated Puppet Parody by Mark R. Largent Sprite Explosion Effect with PRJ included from johnL3D New Radiosity render of 2004 animation with PRJ. Will Sutton's TAR knocks some heads!
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Hash, Inc. - Animation:Master

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Showing content with the highest reputation on 08/15/2022 in all areas

  1. More Eugene on a spline controller... EugeneTest031.prj
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  2. The animation works because Eugene is on bones that are Path-constrained to the middle of the long spline. Only the start- and endpoints of the spline are animated; the constraints keep the bones at wherever the middle happens to be. A description of the PRJ (attached above) I wrote up for a bug report...
    1 point
  3. Here it is, the complete CG animation workflow in just four small bites... and one Puppy Dog Tail! Part 1 Modeling Part 2 Bones Part 3 Animation Part 4 Rendering
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