johnl3d Posted November 15, 2004 Posted November 15, 2004 As it was pointed out displacement materials were not available earlier this is a $1.98 ocean i created using a material as a displacement map and changing colors to also make it a color map then animating both in the chor its a bit too quick but a only gave myself a few minutes so only 1 render I'll post the project file the next post Tinkering Gnome ocean.movFetching info... Quote
johnl3d Posted November 15, 2004 Author Posted November 15, 2004 and here is the project file version 11t ocean.prjFetching info... Quote
starwarsguy Posted November 15, 2004 Posted November 15, 2004 Pretty good for no displacement maps. I wouldn't have the patience to do that. Quote
johnl3d Posted November 15, 2004 Author Posted November 15, 2004 There is no do AM does it all You make the material real easy (set scale) you apply and select colors you set a few values in chor move x units over x time you render AM does the displacement the movement the color you tweak A lot less work then the displacment map or use darktree it animates itself http://johnl.inform.net/pages/105sim.htm Quote
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