littleandy Posted September 2, 2004 Posted September 2, 2004 Hi, I have started working on a ganster-ish car for my evil ninjas to chase down my good ninja with. I've never modelled anything non-alive before, so I could use some advice. Don't bother with the material on the wheels or bumper yet, either... I only have the car body and headlight materials figured out... Any crits and comments would be great! -Andrew Quote
modernhorse Posted September 2, 2004 Posted September 2, 2004 Looks swell so far. Keep us posted. And hey! you just changed your avatar. Doug Quote
R Reynolds Posted September 2, 2004 Posted September 2, 2004 Hard to judge with such a dark material. Would you please set the diffuse colour to a lighter shade of grey (e.g. 128,128,128) so I can see more than just the specular reflections? Thanks. Quote
littleandy Posted September 4, 2004 Author Posted September 4, 2004 alright... here is the shape i have so far... i will refrain from messing with materials now... -Andrew Quote
R Reynolds Posted September 4, 2004 Posted September 4, 2004 Any particular reason you used sixteen radial cross-sections on the wheel covers and tires? Eight is standard. Similarly, your turn signal cases could have been constructed with four sections. Are you satisfied with the shading/specular reflections from your highly curved 5 point patches; especially the large ones on either side of the wheel well? I typically try to keep them as small and flat as possible. Quote
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