littleandy Posted September 2, 2004 Share Posted September 2, 2004 Hi, I have started working on a ganster-ish car for my evil ninjas to chase down my good ninja with. I've never modelled anything non-alive before, so I could use some advice. Don't bother with the material on the wheels or bumper yet, either... I only have the car body and headlight materials figured out... Any crits and comments would be great! -Andrew Quote Link to comment Share on other sites More sharing options...
modernhorse Posted September 2, 2004 Share Posted September 2, 2004 Looks swell so far. Keep us posted. And hey! you just changed your avatar. Doug Quote Link to comment Share on other sites More sharing options...
R Reynolds Posted September 2, 2004 Share Posted September 2, 2004 Hard to judge with such a dark material. Would you please set the diffuse colour to a lighter shade of grey (e.g. 128,128,128) so I can see more than just the specular reflections? Thanks. Quote Link to comment Share on other sites More sharing options...
littleandy Posted September 4, 2004 Author Share Posted September 4, 2004 alright... here is the shape i have so far... i will refrain from messing with materials now... -Andrew Quote Link to comment Share on other sites More sharing options...
R Reynolds Posted September 4, 2004 Share Posted September 4, 2004 Any particular reason you used sixteen radial cross-sections on the wheel covers and tires? Eight is standard. Similarly, your turn signal cases could have been constructed with four sections. Are you satisfied with the shading/specular reflections from your highly curved 5 point patches; especially the large ones on either side of the wheel well? I typically try to keep them as small and flat as possible. Quote Link to comment Share on other sites More sharing options...
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