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Hash, Inc. - Animation:Master

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Posted

I've adding bones and contraints relationships. I must be doing/missing a step. When i reopen the saved project they're all gone.

any ideas?

Im using version 19.5a

Screenshot 2023-09-21 200923.jpg

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  • 3 months later...
Posted

Looks like this is now working. I'm trying to import constraints and bones (left_side.mdl ) into my model that i have that has all the right side constraints and bones already done. this used to work but now it just overwrites the data and i lose the right side. is there a way to copy the bones and data from one side to the other?

I was following a tutorial from Barry Zundel disc 2 lesson 9. Mirroring and fixing the rig 

Its now on youtube as Animation:Master Training - Episode 24 - Mirroring and Fixing the Rig

 

Posted

I dont remember, as i started using MirrorSplines. which i not have been able to get it to work under windows 11

 

  • Hash Fellow
Posted

I've never gone all the way through Barry Zundel's rigging process since I don't use his rig. I just know that other people have gotten a successful result... recently... so it must work in some fashion.

Here is how mirroring bones, CP weights, and constraints is done with current A:M tools. Note that the model I demonstrate with already has an exactly mirrored mesh, having done that with Copy/Flip/attach. You want your splines to be exactly mirrored for this stuff to work.

 

 

 

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