Phil Posted August 10, 2020 Share Posted August 10, 2020 I was looking something and found the source code for mirrorsplines. After one of the last updates I haven't been able to use it. I'm not good at coding so i was hoping someone that does could recompile it so we can use it with the current version. src_MirrorSplinesFree_E.zip Quote Link to comment Share on other sites More sharing options...
Hash Fellow robcat2075 Posted August 10, 2020 Hash Fellow Share Posted August 10, 2020 @Phil What does that do? I've read a few forum threads about it and I suspect that what it does is included in A:M now, but if you can tell me more about how you are using it I could know more. Quote Link to comment Share on other sites More sharing options...
Phil Posted August 11, 2020 Author Share Posted August 11, 2020 It mirrors the splines from one side to the other easily. No having to copy flip attach. this is great when you forget to turn mirror mode back on. It will move bones cp’s and decals. So you can totally deform and re-assign cp’s to bones on one side then run the plug-in and both sides match! all with just a few clicks Quote Link to comment Share on other sites More sharing options...
Hash Fellow robcat2075 Posted August 11, 2020 Hash Fellow Share Posted August 11, 2020 That does sound convenient! I'll note that the current MirrorBone plugin not only creates bones for the mirror side but will correct the position of existing, previously mirrored bones, in addition to mirroring CP weights on them. Quote Link to comment Share on other sites More sharing options...
Hash Fellow robcat2075 Posted August 13, 2020 Hash Fellow Share Posted August 13, 2020 Phil, if no one else pops in soon with a re-compiled version of that, you could submit it to Steffen in a report at reports.hash.com Explain fully what it does that current plugins don't do He might be able to make it work. Quote Link to comment Share on other sites More sharing options...
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