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John Bigboote

Recent work using A:M

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It has been a while since I've posted any fun stuff I've made with A:M... I use Element3D and C4D more and more these days... but a client wanted this animated globe with photos being stuck to it by pins and thinking how to rig it up in either of those 2 apps gave me 'the fits'. This simply uses 'orient like' and 'translate to' constraints for the photos and pins to get them to rotate and stay in place on the globe as I spin it. All moving elements in A:M... text and post was done in AE.

Funny thing on this job... the client- a young woman(not that that matters) did not understand why I needed to spin the globe at all. Can't you get India, China, Austria, Portugal and Mexico all in the same shot on a globe? I asked if I can flatten the map... no- it needs to be a GLOBE. Geography! I asked her to look at a globe if she has one... no. At home maybe? No. Google Earth? No. I had to render it out so she could have her 'ohhh' moment.

Weirdness... After making a globe in Element3D and then the same in A:M using spherical decal placement (easy!) I was disappointed to notice the horizontal lines have a bit of distortion that looks inaccurate in A:M... you can see the wobble to the lines in the animation- primarily in the oceans. Wondering what that is all about... I used a sphere with 8 subdivisions... I will try a higher number and see if that fixes and report back.

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Hi Matt,

There does seem to be a pinching of "spherical" maps on lo-res splineage.

I was able to make it unnoticeable with a 32-section sphere. You should be able to swap that in without having to redo the animation.

sphereMapping.JPG

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