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Hash, Inc. - Animation:Master

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  • *A:M User*
Posted

I thought I'd share this rather interesting physics demo:

 

I don't know if this is something that could eventually be applied to AM, but it does look cool. 

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  • Hash Fellow
Posted

That's pretty good. I suspect it would be a nightmare to try to implement in low density splines.

They wouldn't be low density for long!

  • *A:M User*
Posted
2 hours ago, robcat2075 said:

That's pretty good. I suspect it would be a nightmare to try to implement in low density splines.

They wouldn't be low density for long!

I imagine the amount of subdivision needed to make it to work would make render times go through the roof. 

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