Hash Fellow robcat2075 Posted July 27, 2019 Hash Fellow Posted July 27, 2019 We were talking about overlapping motion in DavidDenzill's recent thread. This PRJ lets you experiment with overlapping motion and quickly see the result. HeadBanger03.prj open the PRJ open Action2 and look at it from a side view. I have keyframed the two extremes of a head-banging motion on Rabbit... up-down-up-down-up-down... play it! It's motion but it's stiff! Next, grab the keyframes for Head and Neck and slide them a couple frames later. (Hold down the SHIFT key and drag a bounding box around the keyframes you want to move.) play it! Suddenly, what was stiff is now flexible! Try three frames... four... five... how floppy can you make it? Keep going until you go too far! What happens if you go in the opposite direction? There's lots of places for overlap in a motion like this, the head/neck is just the start. Notice how the ears, which are not animated at all, look stiff as a board on that flexible head! Quote
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