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pixelplucker

Rounded edges shader

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I had asked if it was possible for a rounded edges shader in AM a long long time ago. Seems that Houdini 16 has it now. Not sure if much dev is going on with AM these days. Seems awfully quiet.

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I just got a new beta last Sunday.

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For Houdini? I thought about it but saw the spaghetti boxes and the need for 12 monitors just to do simple renderings and figured I have better things to do.

eventually I'll snag the new AM.

Still like AM's interface and ease of use over the other apps.

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Robert is talking about A:M. Last beta came last week and in general a new one comes out each week. (more or less)

 

Regarding the shader:

That looks nice. Any technical information on the shader would be nice.

 

Best regards

*Fuchur*

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Yeah, to me, Houdini is still a guy in the river with handcuffs on.

 

If the shader is a well-known algorithm perhaps someone can be found to code it. Is it an open source thing?t

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I remember Electric Image had a shader like that well before Houdini.

Wonder if something like that could be faked with edge detection and normal mapping? Almost a reverse AO.

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