Squirrelly Posted December 23, 2016 Posted December 23, 2016 Is it possible to make a model of a prism in A:M and set up the lighting in a choreography to render a realistic spectrum? I tried a few times yesterday but never had any luck. Quote
Hash Fellow robcat2075 Posted December 23, 2016 Hash Fellow Posted December 23, 2016 Short answer.... No. A:M can account for the refraction of light seen through a transparent solid but doesn't bend light rays projecting through a solid. It's remotely possible one might get your effect with A:M's caustics abilities but A:M doesn't normally account for the differing refraction of the light spectrum. All light is bent the same. Possibly by setting up a multi-pass situation where the color of the light and the refraction setting of the solid is changed over the course of the render one might get a spectrum. Quote
*A:M User* Roger Posted December 23, 2016 *A:M User* Posted December 23, 2016 You could also fake it. Maybe you could use a projection map and/or volumetric lights? Quote
Hash Fellow robcat2075 Posted December 23, 2016 Hash Fellow Posted December 23, 2016 Here is an example of simulating dispersion which is a prism-like effect https://www.hash.com/forums/index.php?showtopic=37216&hl=dispersion 1 Quote
Squirrelly Posted December 23, 2016 Author Posted December 23, 2016 Thank you kindly for the response RobCat and Roger. I've downloaded the project file and from the dispersion thread and I'll work with that. I wanted to make a crystal chandelier for the dome home model. I'll post the results when I get something working. Quote
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