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Hash, Inc. - Animation:Master

Our cousins, the puppeteers...


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  • Hash Fellow
Posted

Hmmm... I presume there's a way to do motion capture on one hand and arm to control puppet like characters in A:M...

  • *A:M User*
Posted

I think at one point in that video in the link they show someone puppeting the Rigel character from Farscape via some sort of glove device hooked up to a bunch of sensors. You could probably do something similar in AM but my guess is you'd need custom or semi-custom hardware where the open-closed state of the hand was tied to drive the mouth and if you wanted to key other expressions off the hand you'd need to come up with some sort of macro system. I imagine it could be done but you'd need to be 1.) familiar with the AM SDK 2.) a hardware hacker 3.) also an animator :)

Most of us only fall into the last category, or maybe 1 and 3 if you also like programming.

  • Hash Fellow
Posted

I dimly recall someone contributing to a kickstarter that was going to make some motion capture sensor units hat you could assemble into different configurations.

 

As long as your device outputs a BVH file, A:M should be good with it.

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