sprockets Gerald's 2024 Advent Calendar! The Snowman is coming! Realistic head model by Dan Skelton Vintage character and mo-cap animation by Joe Williamsen Character animation exercise by Steve Shelton an Animated Puppet Parody by Mark R. Largent Sprite Explosion Effect with PRJ included from johnL3D New Radiosity render of 2004 animation with PRJ.
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Hash, Inc. - Animation:Master

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Posted

A character for a story I am working on at the moment, I mixed the head features in Makehuman, saved and imported as .obj/prop, and then retopo'd in a Choreography window of AM. I saw what David Higgins had made with his model and have found it a great way to model relatively quickly and easily. The splines form reasonably smoothly without a lot of editing as well.

Test Head Retopo.jpg

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Posted

Looking good thus far.

It's a little hard to say more without seeing more, so I guess this is where I say, "Wireframe please!" :)

Posted

Thanks for your comments Simon and Rodney. Here is the wireframe of the head. I am also wondering if this method of modeling would be good for using with Autodesk 123D organic and solid objects.

Head Retopo Splines.jpg

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