bcgreen24 Posted July 2, 2015 Posted July 2, 2015 Another quick question: since A:M is patch-based-- can it import polygonal models? Thanks! Bryan Quote
Hash Fellow robcat2075 Posted July 2, 2015 Hash Fellow Posted July 2, 2015 Hello Bryan... Most polygon models make very poor candidates for conversion into spline models but you can import them to see what happens. If you import it as a model A:M will make an attempt to convert all the separate facet edges into continuous splines but this is never a perfect conversion. This is a very slow process. The density of polygon models makes them mostly impractical to use with A:M rigging concepts. You can also import a polygon model as a "Prop". This is fast but this result is not editable, it is only for use of the rigid shape. There is a Snap to Surface tool now if you wish to use the imported shape as a template for recreating the model in proper A:M splines. Quote
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