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Hash, Inc. - Animation:Master

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Posted

Hey all, is there any resource out there concerning texture creation including how the "pattern" on the graphic is translated to the model (for instance, if I'm creating a human skin texture and I put a single age spot in the dead center, how will that be displayed on the model?) Is a texture just a glorified decal that's repeated over and over?

 

 

Thanks,

Rich

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Posted

How are you applying it?

 

 

"Texture" itself is a broad term. A:M textures can be either "Decals" (bitmaps) or "Materials" (procedural)

 

A Decal doesn't repeat unless you explicitly set it to do that in its properties

 

However, a "Patch image" is a variant way to apply a decal that causes it to be repeated on every patch.

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