Darthlister Posted June 13, 2015 Share Posted June 13, 2015 Hey all, is there any resource out there concerning texture creation including how the "pattern" on the graphic is translated to the model (for instance, if I'm creating a human skin texture and I put a single age spot in the dead center, how will that be displayed on the model?) Is a texture just a glorified decal that's repeated over and over? Thanks, Rich Quote Link to comment Share on other sites More sharing options...
Hash Fellow robcat2075 Posted June 13, 2015 Hash Fellow Share Posted June 13, 2015 How are you applying it? "Texture" itself is a broad term. A:M textures can be either "Decals" (bitmaps) or "Materials" (procedural) A Decal doesn't repeat unless you explicitly set it to do that in its properties However, a "Patch image" is a variant way to apply a decal that causes it to be repeated on every patch. Quote Link to comment Share on other sites More sharing options...
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