AfroRobotSpatula Posted January 15, 2015 Share Posted January 15, 2015 Who has tips on designing white glossy background. With white glossy words. What should I set my properties to also. Quote Link to comment Share on other sites More sharing options...
Hash Fellow robcat2075 Posted January 15, 2015 Hash Fellow Share Posted January 15, 2015 Welcome to A:M, Laurence! The most common way is to set a "specular" color of white in your surface properties and to set the specular size and specular intensity to a value greater than zero. Experiment with different values for different looks. Note that in your sample pic, they have used an off-white object so the white specular highlight would be more visible. In addition, your light needs to have Specular ON in its properties for the above effect to be visible. In A:M's default Chor only one light has Specular set ON. If you want a very sharp specular spot you can optionally set "Specular Render Shader" to "Glossy." For that setting to work, you will also need "Plugin Shaders" set to ON in your rendering settings. The floor in that image has some reflection going on to appear glossy also. That is also a surface property you can set for your floor object. If you are making letters rather than spheres you will want them to have a curved bevel on their edges (an option in the Font Wizard) so there is always some part of them that will catch that specular glint. Quote Link to comment Share on other sites More sharing options...
John Bigboote Posted January 15, 2015 Share Posted January 15, 2015 I'd recommend using Ambient Occlusion... either A:M's inherent AO(slow renders) or A:M's V18 built in AO(a post effect) or either of Jenpy's FastAO CPU or GPU versions. Quote Link to comment Share on other sites More sharing options...
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