Heiner Posted January 7, 2015 Posted January 7, 2015 Right now I am working quite a lot with snap to surface, because i am recreating one of my bigger polygon modells. I found some minor problems : Snap also reacts to hidden geometry. That should not happen. Snap has a tendency to snap to geometry on the other side of the model. The bluprint modell as well as to the spline geometry. In case of the blueprint it should be not so hard to fix that by checking the orientation of the surrounding normals. In case of the spline geometry i dont know ... Maybe it is posssible to look in these issues (at least its issues to me). Regards Heiner Quote
Admin Rodney Posted January 7, 2015 Admin Posted January 7, 2015 You should file this as an issue in A:M Reports. It may already be a known issue but through the report it will be a known issue with documentation. Quote
Heiner Posted January 9, 2015 Author Posted January 9, 2015 Sorry, but i am a little lost and can not find it ... Quote
Admin Rodney Posted January 9, 2015 Admin Posted January 9, 2015 Sorry, but i am a little lost and can not find it ... Here is a direct link to A:M Reports: http://www.hash.com/reports/login_page.php Quote
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