Tore Posted July 3, 2014 Share Posted July 3, 2014 Thinking that it could be a nice thing if the project workspace in A:M was color coded, as to make a visible distinction between base parameters and animatable parameters.What do you think? 1 Quote Link to comment Share on other sites More sharing options...
Hash Fellow robcat2075 Posted July 3, 2014 Hash Fellow Share Posted July 3, 2014 I think that would be handy. There have been times when I've fooled myself between poking at something in the objects folder vs. the chor. I think something like this suggestion has come up before and the reply was that the colors in that window are more about code in Windows than about code in A:M and too much would have to be recreated to make that UI change. Quote Link to comment Share on other sites More sharing options...
KJ'd Beast Posted July 3, 2014 Share Posted July 3, 2014 That would be really nice. Quote Link to comment Share on other sites More sharing options...
strato Posted November 3, 2014 Share Posted November 3, 2014 Oh my Lord, that would be fantastic, and while that is happening, maybe bring back the hirarchy guidelines (or at least make it an UI option). Quote Link to comment Share on other sites More sharing options...
Hash Fellow robcat2075 Posted November 3, 2014 Hash Fellow Share Posted November 3, 2014 Guidelines? Quote Link to comment Share on other sites More sharing options...
strato Posted November 3, 2014 Share Posted November 3, 2014 I mean the vertical lines to follow a hirarchy. Hash had them until the Interface was changed around V9. Trying to decifer a rigg like the squetch rigg is almost impossible since the parent child relationships don't fit on a single screen and one will definitly not able to follow a hirarchy by scrolling. I wanted to add a Thumbnail but don't know how. Quote Link to comment Share on other sites More sharing options...
Hash Fellow robcat2075 Posted November 3, 2014 Hash Fellow Share Posted November 3, 2014 Wow, I don't even remember that. You can post an image after you click "More Reply Options" Quote Link to comment Share on other sites More sharing options...
strato Posted November 3, 2014 Share Posted November 3, 2014 Thanks, see if that makes it clearer. Quote Link to comment Share on other sites More sharing options...
strato Posted November 3, 2014 Share Posted November 3, 2014 On the left picture in the hirarchy it is easy to follow the line up from LRIBB to see that it is a child of LOWER CHEST. In the Hash hirarchy it is really difficult to tell for example if the LEFT BUTT ROOT is a child of the COG or the PELVIS or something else even, unless You go through and start to close those hirarchies to find the correct one. I don't understand why one would get rid of such a helpful feature since all rigs depend on hirarchies and relationships. Quote Link to comment Share on other sites More sharing options...
Hash Fellow robcat2075 Posted November 3, 2014 Hash Fellow Share Posted November 3, 2014 That does make it clearer although at least the indenting is still in current versions. I'm confident it wasn't dropped for the purpose of making A:M harder to use. V9 would be around the time just before they launched on a push to unify the Windows and Mac versions into one code base. I know some interface features disappeared because they couldn't be duplicated in both versions (without a substantial, lengthy recoding effort). Perhaps this is one of those. Quote Link to comment Share on other sites More sharing options...
strato Posted November 4, 2014 Share Posted November 4, 2014 Yes, You are right, they wouldn't intentional make it harder, I would think they thaught it would be cleaner, but its like having no lanes painted in the road. Also, there are a few other Softwares doing the same thing. Quote Link to comment Share on other sites More sharing options...
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