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Hash, Inc. - Animation:Master

Identifying Splines And CPs When SmartSkining


markw

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I notice that when working on SmartSkins, in the PWS you can RMB on a CP or Spline number and get the option to "Select Spline #" or "Select CP #".

However nothing appears happen when choosing either. What should happen?

However it would be immensely useful it those options did in fact highlight their counterparts in the actual SmartSkin window. This would make altering/tweaking just a few Cps in a SmartSkin much easier to do later on if one was not happy the first time round.

Is this in fact what is supposed to happen? If so then I think it's broke :(

Screen_Shot_2013_09_02_at_14.24.38.png

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Hi Robert

Well I've made a short video which hopefully will help explain what I was wanting to do.

It's not the greatest video partly because Apple seem to have altered how Quicktime X records in OS10.8. and it really slows down the app you are trying to record :angry: OS10.6 was so much better at it!

Oh well that's progress for you...

ID_Splines_CPs.mp4

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  • Hash Fellow

That's the most unusual Spanish accent I've ever heard. :D

 

 

 

I see what you are wanting to do. Here's a way to fix the Smartskin...

 

-Click in the Relationship window for that Smartskin

 

-Select Muscle Mode

 

-use the |>| buttons to navigate to the Smartskin Keyframe with the bad deformation

 

-lasso a selection around the bad CPs (it's OK if you get some neighboring CPs)

 

-Press the Delete Keyframe button.

 

That will remove the key from the Selected CPs. (If you had not selected any CPs, it will remove that key on all the CPs.)

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Yeah, I suppose that recording dose make me sound a bit English ;)

 

Thanks for the simple solution Robert. I like simple solutions!

That then just leaves the mystery of what "Select Spline #…" & "Select CP #…" is supposed to do…

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