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Hash, Inc. - Animation:Master

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Posted

Hey.

 

Has anyone else noticed that sometimes the rotation handle on the model doesn't match the axis in the graph editor?

 

I've seen this happen on several occasions in V17 this year. But I thought I'd at least mention it here. I ran into another case

today.

 

If you look at this screen capture, you'll notice that I'm moving the X(red) axis rotation of the bone, but in the graph editor it is

registering as the Z(blue) axis.

 

That seems very odd and can get confusing when animating. Has anyone else had this happen?

bone_Axis_not_matching_graph_editor.jpg

Cheers,

 

William

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Posted

I presume that bone is still a quaternion bone, although I'm wondering where the white channel is.

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