detbear Posted August 15, 2013 Share Posted August 15, 2013 Hey. Has anyone else noticed that sometimes the rotation handle on the model doesn't match the axis in the graph editor? I've seen this happen on several occasions in V17 this year. But I thought I'd at least mention it here. I ran into another case today. If you look at this screen capture, you'll notice that I'm moving the X(red) axis rotation of the bone, but in the graph editor it is registering as the Z(blue) axis. That seems very odd and can get confusing when animating. Has anyone else had this happen? Cheers, William Quote Link to comment Share on other sites More sharing options...
Hash Fellow robcat2075 Posted August 15, 2013 Hash Fellow Share Posted August 15, 2013 I presume that bone is still a quaternion bone, although I'm wondering where the white channel is. Quote Link to comment Share on other sites More sharing options...
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