Ilidrake Posted August 3, 2013 Share Posted August 3, 2013 I've been doing a little research and found quite a few topics on this. Has anyone experimented with this in AM and if so can you pop us an example up here on the forums? Quote Link to comment Share on other sites More sharing options...
Hash Fellow robcat2075 Posted August 4, 2013 Hash Fellow Share Posted August 4, 2013 A:M has Global Illumination but not point-based, if i understand what point-based is. In A:M you can specify one illumination model (with a map) for the whole scene but A:M doesn't a different illumination model for each pixel on the screen. Jason 1025 has a tut up here somewhere showing how to get good looking results with A:M GI A:M also has Radiosity that does figure illumination for each pixel. That is a very slow way to render. Most radiosity and GI effects can simulated quickly with conventional lights. http://www.hash.com/forums/index.php?showt...thout+radiosity http://www.hash.com/forums/index.php?showt...thout+radiosity Quote Link to comment Share on other sites More sharing options...
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