Darthlister Posted December 25, 2012 Posted December 25, 2012 Heya all, In the next iteration of TAO A:M, should there be something concerning the "Animate Mode" button? Thing is, it looks an awful lot like a button one would use for onscreen text. And no, I'm not posting this because I just did it, couldn't get anything to animate on the screen and didn't understand why Rich Quote
Hash Fellow robcat2075 Posted December 25, 2012 Hash Fellow Posted December 25, 2012 In v17 there's a red warning border that comes up if you have "Animate" off. (I recommended a siren) On e use for having it off is if you wanted to adjust the position of a light based on some midpoint of your scene but dont' want to create a key frame there. With animate OFF, any change you make to the light will change all keyframes it has, in this case the sole keyframe it has at 0:00. the part I bolded is the dangerous part, if you do't know you have it OFF. Quote
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