Kamikaze Posted July 10, 2012 Share Posted July 10, 2012 Hey Folks I have an old model that I build a ways back in v14c of a c-130 aircraft ....... I'm trying to get it to leave a smoke trail as it goes along a path in a chor. I had it working in 14c back in the day but I am having problems in 64b AM 16b on windows 7 64 bit......when I put it in a new chor alone on a path it works fine but when I bring it into another chor..to be specific the chor used in the "rear window" group project started by robcat ..it does not emit sprites... I want to use this c 130 in a flyover scene .....with the smoke trail behind it...now for more detail.....the 4 engines on the c 130 are brought into the chor as action objects ...... and first off I can't seem to get it keyframed on the 2nd frame as required by the rear window guidlines ....I can't even turn it from active to off the 0 and 1 frames....and I can't seem to get the tint sprite settings to make any difference on any chor. I want a darker smoke..... This probably all sounds confusing, just got off work, so I can't keep a straight thought ....but I wanted to post this before I hit the sack, and see if anyone may have a clue.....I have tried many of the sprite settings from chor length and so on.... Ok got to get to bed.. Thanks for reading Mike Quote Link to comment Share on other sites More sharing options...
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