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Hash, Inc. - Animation:Master

Created smartskin, but my mesh is doing odd things


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  • *A:M User*
Posted

Ok, so I successfully made my smartskin, but now I have a strange kink in the spline running down the middle of the neck, and also the middle spline is bulging out on the righthand side (if looking at the penguin, lefthand from the penguin's point of view).

 

Not sure what I did that this happened, and I'm trying to figure out how to fix it. May need to delete the smartskin and redo it.

problems_creating_smartskin.jpg

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  • Hash Fellow
Posted

Have you done the CP weighting first like I showed in the video? CP weighting really is more predictable.

  • *A:M User*
Posted

Yes, CP weighting has been done. Maybe I'll try and weight these points instead of using the smartskin. While I don't think I will be having the penguin doing side bends, it would be nice to have the option.

  • *A:M User*
Posted

What is the better practice, creating a smartskin in Bones mode or in an Action? I noticed you get the option in both modes when clicking on a bone. Could being in a different mode produce different results?

  • Hash Fellow
Posted

The things I showed weighting for were examples, but not the only things that can be weighted instead of smartskinned. ON that character just about everything will have a cp weighting solution that works well.

  • *A:M User*
Posted

I will have to save a separate project file for experimenting with. I got the smartskin looking ok, so I may stick with that. Not sure why one side was bulging out before but I think I had mirror mode turned on. As far as the neck getting hinky, I just straightened that spline out as part of the smartskin.

 

Finally, this is starting to make some more sense.

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