dblhelix Posted September 25, 2011 Share Posted September 25, 2011 now what am i doing right (in racking up a fresh batch of newbie points); light affects model but not a prop. last time it was about light lists, so now i tried every option and ended up having to create a whole new light to believe that this is so. the prop does not receive light. and no, it's not black. the chor is saved as from another chor, prj from another prj that already rendered just fine. only thing i've changed is "lens" from 30 to 50, so that's hardly the solution. how do i troubleshoot this one? Quote Link to comment Share on other sites More sharing options...
Hash Fellow robcat2075 Posted September 25, 2011 Hash Fellow Share Posted September 25, 2011 the model is not black, what is it?? Quote Link to comment Share on other sites More sharing options...
Hash Fellow robcat2075 Posted September 25, 2011 Hash Fellow Share Posted September 25, 2011 It's beginning to come back to me... Perhaps the problem is the automatic "ambience intensity" setting of 30% that imported Props seem to get for no great reason. When i drop an imported prop into a chor it's properties get a "Surface" subsection that has this setting exposed and you may reset it to 0. Alternatively, if your prop has decals, they may have a similar property that needs to be reset. Example below . The right vase is an imported OBJ where i've reset it's Ambiance Intensity to 0 so it now resembles the original spline vase. Quote Link to comment Share on other sites More sharing options...
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