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baked particles: Do I turn particles off when i render?


robcat2075

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I leave it on, but who knows that could be my line artifact issue.

 

Leave it on for particles/hair to render.

 

Jason: Your line artifact problem was that the y force value was set too high for the camera angle, ie, see your thread. Those values caused an A:M computational "blip". Turn down the y force value in your spark material until you don't get an artifact. I guess you missed that post.

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