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Posted

I am rendering a scene and want to render every third or fourth frame. Right now I'm just entering the frame numbers with commas between each in the custom frame options dialog box when rendering, but I feel that there was an easier method that I am forgetting. Is there a way to set a render so that it renders only every other frame or however you want?

 

Also, as my reason for rendering this way is to get a choppy, "stop-motion" look to the animation, is it possible to accomplish this in a choreography when there are camera movements and I want the camera movement to be smooth while the models I am animating have the jerky stop-motion look?

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Posted
I am rendering a scene and want to render every third or fourth frame. Right now I'm just entering the frame numbers with commas between each in the custom frame options dialog box when rendering, but I feel that there was an easier method that I am forgetting. Is there a way to set a render so that it renders only every other frame or however you want?

 

There are start, stop frame numbers in the render options for the camera as well as a step option (normally 1) - if you want every other frame it would be set step = 2. I have never tried step 3 or 4 but I suspect that would work as well

Posted
I am rendering a scene and want to render every third or fourth frame. Right now I'm just entering the frame numbers with commas between each in the custom frame options dialog box when rendering, but I feel that there was an easier method that I am forgetting. Is there a way to set a render so that it renders only every other frame or however you want?

 

There are start, stop frame numbers in the render options for the camera as well as a step option (normally 1) - if you want every other frame it would be set step = 2. I have never tried step 3 or 4 but I suspect that would work as well

 

Thanks, Nancy! That's very cool!

Posted

The "step" property is very handy. Before I final-render an animation, I render with step=50 or step=100 (depending on length) to make sure everything is rendering correctly.

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