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Hash, Inc. - Animation:Master

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Thank you for these great models!

 

I noticed that your models have quite a few flipped patches.

 

I would suggest to set "Show backfacing polygons" to off ( it`s on by default) while modeling.

 

(Set rendermode to shaded and you get this option.)

 

That way you can easily detect which surfaces are flipped and flipp them into the

right direction with strg f key while modeling...

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