TheSpleen Posted April 25, 2010 Posted April 25, 2010 lightningbolt.mdl lightningbolt2.mdl lightningbolt3.mdl Quote
jakerupert Posted April 26, 2010 Posted April 26, 2010 Thank you for these great models! I noticed that your models have quite a few flipped patches. I would suggest to set "Show backfacing polygons" to off ( it`s on by default) while modeling. (Set rendermode to shaded and you get this option.) That way you can easily detect which surfaces are flipped and flipp them into the right direction with strg f key while modeling... Quote
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