pia12254 Posted February 19, 2004 Posted February 19, 2004 I'm getting these weird artifacts when I try and render the image out with Depth of Field. Notice the two sacs in the back are blurred but have a black line near the edge. Also, i tried rendering out another image with Depth of Field and a volumetric light in the foreground. Everything was blurred except the part of the image that was behind the volumetrics.... Any ideas why? Using Pentium 4, 512 RAM, 2.56 Ghz and AM 10.5... Thanks for any help! Quote
John Keates Posted February 19, 2004 Posted February 19, 2004 You might be better off using multipass (only avaliable in v10.5+). This should cure it. Quote
natess44 Posted February 20, 2004 Posted February 20, 2004 Multi-pass works in the older versions of A:M too. You just have to turn it on in the registry(it doesn't work very well for animations, they tend to dift ). Quote
JohnArtbox Posted February 20, 2004 Posted February 20, 2004 I assume you're rendering on a blank background? Try this...add a black plane in the background, so that it covers the camera area. This used to work, but I haven't used the abuffer renderer seriously since 10.5 was in beta ) . Or you could use multipass if you have 10.5. It is better. Quote
pia12254 Posted February 20, 2004 Author Posted February 20, 2004 Thanks for the feedback! I'll try the suggestions and see what happens. I had tried a multipass render and it made the image look offset (almost like a stereo image)...? Thanks again! Quote
Obnomauk Posted February 20, 2004 Posted February 20, 2004 you have to up your passes until the offset look goes away. I recommend a minimum of 25 passes for real good results. -David Rogers Quote
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