Hiroshi01 Posted July 24, 2009 Posted July 24, 2009 Hi All, I have had Animation Master for a while now but I haven't really done anything with it so I am still just a newbie. What I would like to do is import some objects from DAZ 3D, Poser and AC3D and a few others. What I need to know is, is this possible? If so, how do I do it? And finally, what control will I have over them? Ideally, I would like to scale them and move them within 3D space. For example, take a imported box and have it fly across a room and bounce off a wall. Any help with this will be appreciated. Thanks in advance. Hiroshi01 Quote
Hash Fellow robcat2075 Posted July 24, 2009 Hash Fellow Posted July 24, 2009 Almost none of those objects will be suitable candidates for importing into A:M because A:M models are made from carefully arranged splines and patches which are VERY different from the polygons those other models are made of. you can in a model window>plugin>import to try. Typically they take very long to import. But if you are new to A:M you won't be up to speed on the extensive editing those models will need to be made right for use in A:M. The best models for A:M are models made in A:M. I would like to scale them and move them within 3D space. For example, take a imported box and have it fly across a room and bounce off a wall. If you only need to move an object in a chor and not rig it or edit it, you can also on the Objects folder>Import>Prop to import a poly model. These will import faster and look better than a model imported into an A:M model window. Quote
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