Code D Posted April 2, 2009 Posted April 2, 2009 When I try to simulate rigid bodies animation master will freeze. I have Version 13.0 but it still shouldn't do that right? Quote
Fuchur Posted April 2, 2009 Posted April 2, 2009 When I try to simulate rigid bodies animation master will freeze. I have Version 13.0 but it still shouldn't do that right? <_> Do you use the Newton-Plugin or the built-in-one? Newton-Plugin will create much better results and is much more developed. Other than that: Check the collision-radius... if you objects do intercept with eachother (or are inbetween the collision radius) A:M will have a hard time! *Fuchur* Quote
heyvern Posted April 2, 2009 Posted April 2, 2009 I don't know if v13 had Newton built in or if there is a version available for it but HOLY COW! If you have a desire to do that sort of thing with AM, upgrading and using the Newton physics plugin is the way to go. If I were a new user to AM I would upgrade just for that one feature. I spend HOURS running complex simulations over and over and AM NEVER crashes or chokes. Newton is ten times better than rigid bodies. I believe it is much faster simulating as well. -vern Quote
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