Code D Posted February 11, 2009 Posted February 11, 2009 Ok... i got the movement part down with my character, because i copied the key frame just 1 frame after he was standing still. Now his whole body starts to rotate... Look at it. Messed_Up_Factory.prj Quote
Code D Posted February 11, 2009 Author Posted February 11, 2009 There's no chor in that project. i put in the factory choreography and put them in it... Quote
agep Posted February 11, 2009 Posted February 11, 2009 You need to embed the project. Project->Embed All, save, then upload again Quote
Code D Posted February 11, 2009 Author Posted February 11, 2009 Thank You! Here it is. Messed_Up_Factory.prj Quote
KenH Posted February 11, 2009 Posted February 11, 2009 For some reason, benders backbone rotates his legs too. I don't know if you changed it, but I don't think it should be rigged that way. An easy way (but not ideal) to stop him rotating would be to delete the bone in the chor. Or copy the keyframe at frame 0 to where you do want him to start rotating. I've done this in the attached project Messed_Up_Factory.zip Quote
Code D Posted February 12, 2009 Author Posted February 12, 2009 For some reason, benders backbone rotates his legs too. I don't know if you changed it, but I don't think it should be rigged that way. An easy way (but not ideal) to stop him rotating would be to delete the bone in the chor. Or copy the keyframe at frame 0 to where you do want him to start rotating. I've done this in the attached project Thank you for helping me out! Quote
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