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Hash, Inc. - Animation:Master

Keyframes Again...


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For some reason, benders backbone rotates his legs too. I don't know if you changed it, but I don't think it should be rigged that way. An easy way (but not ideal) to stop him rotating would be to delete the bone in the chor. Or copy the keyframe at frame 0 to where you do want him to start rotating. I've done this in the attached project

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Messed_Up_Factory.zip

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For some reason, benders backbone rotates his legs too. I don't know if you changed it, but I don't think it should be rigged that way. An easy way (but not ideal) to stop him rotating would be to delete the bone in the chor. Or copy the keyframe at frame 0 to where you do want him to start rotating. I've done this in the attached project

 

Thank you for helping me out! :D

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