Bandla Posted January 30, 2009 Share Posted January 30, 2009 I've just started getting back into Animation:Master after a long absence and I've got a question about the way the various render modes display splines. In the wireframe view a 3 point spline looks nice and smoothly curved, but when I change to shaded & wireframe mode it looks like its made up of four straight line segments (2 between each control point.) When I recreate the "F" and "G" patch examples in Jeff Cantin's Basic Splinemanship tutorial the patch form looks like a six sided polygon rather than a curved spline. When I render it looks fine but the shaded mode display is very jagged. Is this normal display behavior or do I need to change something to get a display more like what I see in Jeff's images? Charles Bandla Dell Inspiron Laptop Windows XP with SP 3 NVidia GeForce 8400M GS video 2 GB Ram A:M v 15 Web Subscription EDIT: Nevermind... I just found the draw toolbar and the increase subdivision buttons. Quote Link to comment Share on other sites More sharing options...
Hash Fellow robcat2075 Posted January 30, 2009 Hash Fellow Share Posted January 30, 2009 Welcome to A:M! EDIT: Nevermind... I just found the draw toolbar and the increase subdivision buttons. Page Up and Page Down will also do that Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.