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Hash, Inc. - Animation:Master

terrian tool


Master chief

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For others looking in that may not know... the Terrain Wizard is a little paint tool built into A:M that lets you A) Paint a terrain B ) Import an image as a terrain.

 

With it you can transform a spline mesh grid into an environment for them for your animated adventures to take place in.

 

To start the Terrain Wizard:

- Create a new Model

- Right Click in the Model window

- Select > Plugins > Wizards > Terrain

- Adjust the settings or paint on the provided screen to create a terrain.

 

Note: The reason many first attempts fail with the Terrain Wizard is due to the Magnitude not being set high enough.

TerrainWizard.jpg

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When painting on the screen adjust the slider on the left up or down to paint your height map in grayscale colors.

 

White/lighter colors create elevated terrain.

Black/darker colors create depressions.

 

Try several different options.

Experiment and see what you get.

TerrainWizard01.jpg

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Remember that the smaller the mesh the less detail your terrain will have.

Its usually a good idea to keep paint colors smoothly transitioning in your height map.

Painting white next to black will cause major changes in your terrain.

TerrainWizard02.jpg

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There are many other options to use with the Terrain Wizard besides painting.

- Try that Load button to import images (Color images will be converted automatically to grayscale)

...and of course you can use the same image as a texture on that terrain!

 

- Try that Render button (adjust the Noise type and scale and Render again)

TerrainWizardRender.jpg

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