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Hash, Inc. - Animation:Master

moving texture


Master chief

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Have a look at this tutorial from johnl3d for animated materials:

 

http://johnl3d.blogspot.com/search?updated...p;max-results=1

 

It's quite tricky, but very doable. You will probably need to be aware of this

 

post-9673-1220588465.jpg

 

"Show More Than Drivers" allows you to see more properties in chors and actions, so you can animate them over time.

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if you use a material you can keyframe its position on an object over time. Enable "show more than drivers" for the object and then you can set X Y and Z values in the transform properties of the material.

 

if you use a decal you will need to make an animated decal. I don't think you can keyframe decal placement.

 

I know your next question will be "how do I do that" but I'll let someone else do the details.

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