flashawd Posted September 2, 2008 Posted September 2, 2008 Hello - 2-3 weeks back I posted a pic I had a caricature artist draw at Universal Studios http://www.hash.com/forums/index.php?showtopic=33132 because I wanted to see how well it would work as a rotoscope for a character... using it worked out pretty good. This isn't really a "work in progress" but I would love some crits. I have created one other "human" as one of my early models and she didn't come out real great - her lip movement for talking was way off too, so I kind of set her way back in the animation, so you couldn't really tell - I need more "human" modeling practice which seems to be the hardest for me, so this is the new version of her. The lip syncing turned out a lot better than the first version of her, but I would love any suggestions to make it better. http://www.3dcharacteranimation.biz/ She is the middle character on the bottom row - you may need to clear your browsers cache. Thanks for you help, Eric Quote
John Bigboote Posted September 2, 2008 Posted September 2, 2008 HEY! Ya just gotta LOVE a character named 'Lotion Girl'... I like the hair... it could benefit from some 2ndary dynamic motion. Also, your animation would be highly believable and humanly accurate if you tried the 'ZignTrack' motion capture utility... which I hear is on sale this month (Sept 2008) Quote
flashawd Posted September 2, 2008 Author Posted September 2, 2008 Hi John - thanks for the post - I'll look into the ZignTrack motion capture - anything that will help my animating abilities. Quote
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.