bartender Posted August 27, 2008 Posted August 27, 2008 Ok so ive ran TSM2 plugin, and got a skeleton, inserted it into my character, and everything works just fine, except when i placed the bones in the hand i had 3 control bones, then when i run the Rigger plugin, now i only have 1 bone per finger, and i cant open and close the hands naturally. So is this an option i missed in my skeleton setup? Do i have to re-rig from scratch or can this be fixed? Quote
John Bigboote Posted August 27, 2008 Posted August 27, 2008 NO! This is an awesome and powerful feature Raf innovated into The Setup Machine. Simply rotate the roll-handle of the one bone and the fingers bend quite nicely! One bone better than 3! Quote
Hash Fellow robcat2075 Posted August 27, 2008 Hash Fellow Posted August 27, 2008 And I'll note there is an explanation of that (and the rest of the rig) in the manual that is copied into your AM/hxt/TSM2 folder when you install TSM2. Read it. It's good for you. Quote
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