sprockets TV Commercial by Matt Campbell Greeting of Christmas Past by Gerry Mooney and Holmes Bryant! Learn to keyframe animate chains of bones. Gerald's 2024 Advent Calendar! The Snowman is coming! Realistic head model by Dan Skelton Vintage character and mo-cap animation by Joe Williamsen
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Hash, Inc. - Animation:Master

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Posted

ok, what happened was that there were constraints for the feet to make feet targets and i removed them (because i wanted to use the simpler IK system instead), now, i followed the steps for a basic IK system for them, but the problem is, i try to move the feet in a choreography and it wont let me, any ideas?

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  • Hash Fellow
Posted

Not nearly enough info, but first guess.... there's still some of your old rig there affecting some bones.

Posted

wait, lol, nvm again, i figured out that all i had to do was turn off "limit manipulators" under manipulator options!

sorry again, at least i figured it out XD

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