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Hash, Inc. - Animation:Master

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Posted

If I translate a bone to point A at the one second mark

Point B at the two second mark

and point C at the three second mark

Why then, at around the 1.5 second mark is my bone translated Waaaay out past point C before it goes back to point B on the key frame??

 

I am sure it is a simple answer, but I cannot figure out for the life of me why it is happening??

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  • Hash Fellow
Posted

Much depends on where A, B, and C actually are.

 

-it may just be the interpolation of the splines in the channels as they try to reach all three keyframes.

 

-it may be that the CPs at one or more keyframes have acquired an exaggerated bias magnitude. This happens sometimes if keyframes have been moved on the timeline or a keyframe has been created between two preexisting keyframes.

 

 

go to your PWS. select the bone. select the channel view of the timeline. select all the CPs. Hit keyboard 9, then 0 to knock some sense back into the CPs and set them to zero-slope.

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