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Hash, Inc. - Animation:Master

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Posted

Hi,

 

The manual seems to indicate that is possible to import an animated gif file and use it as a decal. Whenever I try to import such a gif file, either through "Import Image/Animation" or "Import Image/Sequence", and click the "Import as a sequence of images", I'm told that it is an "Invalid gif file."

 

What I am trying to do is to import a 4-frame animated gif and apply it as a decal to a model (in this case, a playing card) and when rendered, have the animated gif play as the card moves.

 

Is this possible?

 

thanks...

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Posted

Are you using V15?

 

There might be something about the gif's color depth or something that A:M does not like...can you convert the 4 images from the gif into a jpeg or tga seq? (Photoshop or Imageready?)

Posted

That was the answer, thanks. I rendered the Animated gif as a sequence tga's and imported them into A:M as such. I had to play with the FPS: and Length: under Duration, but it works quite well.

 

Thanks again.

Posted

I've never used an animated gif but any image sequence will do. A:M seems to like targa's best, so that's the way I go with anything, other than using a QuickTime movie which also works well. Like John said, the bit depth of the gif might have made A:M hiccup.

Posted

Yup--- that's a good rule of thumb for A:M... TGA's... even better than jpeg's, and as an image sequence better than .movs. USE them every chance you can.

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