LTDigital Posted March 17, 2008 Share Posted March 17, 2008 Hi, The manual seems to indicate that is possible to import an animated gif file and use it as a decal. Whenever I try to import such a gif file, either through "Import Image/Animation" or "Import Image/Sequence", and click the "Import as a sequence of images", I'm told that it is an "Invalid gif file." What I am trying to do is to import a 4-frame animated gif and apply it as a decal to a model (in this case, a playing card) and when rendered, have the animated gif play as the card moves. Is this possible? thanks... Quote Link to comment Share on other sites More sharing options...
John Bigboote Posted March 17, 2008 Share Posted March 17, 2008 Are you using V15? There might be something about the gif's color depth or something that A:M does not like...can you convert the 4 images from the gif into a jpeg or tga seq? (Photoshop or Imageready?) Quote Link to comment Share on other sites More sharing options...
LTDigital Posted March 17, 2008 Author Share Posted March 17, 2008 That was the answer, thanks. I rendered the Animated gif as a sequence tga's and imported them into A:M as such. I had to play with the FPS: and Length: under Duration, but it works quite well. Thanks again. Quote Link to comment Share on other sites More sharing options...
Gerry Posted March 17, 2008 Share Posted March 17, 2008 I've never used an animated gif but any image sequence will do. A:M seems to like targa's best, so that's the way I go with anything, other than using a QuickTime movie which also works well. Like John said, the bit depth of the gif might have made A:M hiccup. Quote Link to comment Share on other sites More sharing options...
John Bigboote Posted March 18, 2008 Share Posted March 18, 2008 Yup--- that's a good rule of thumb for A:M... TGA's... even better than jpeg's, and as an image sequence better than .movs. USE them every chance you can. Quote Link to comment Share on other sites More sharing options...
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