Kelley Posted February 22, 2008 Share Posted February 22, 2008 Just finished installing the 2001 Rig and started to animate in the Action window. But the Foot Targets are not attached for some reason. They don't affect the mesh at all. Where have I gone wrong? Quote Link to comment Share on other sites More sharing options...
NancyGormezano Posted February 23, 2008 Share Posted February 23, 2008 I haven't looked at the 2001 rig (in a long time) - but I'll guess that you didn't either set up the ik leg constraints or turn them on, or set them up improperly ? Quote Link to comment Share on other sites More sharing options...
mtpeak2 Posted February 23, 2008 Share Posted February 23, 2008 First problem, you installed the 2001 rig. Next, as Nancy said, it appears you have IK leg setup turned off. It looks as though you have some bone out of position as well. The foot bones need to be pointing straight down in the 2001 rig. And the leg bones don't match up from the left side to the right side. Quote Link to comment Share on other sites More sharing options...
Kelley Posted February 23, 2008 Author Share Posted February 23, 2008 First problem, you installed the 2001 rig. As Donald Rumsfeld once said: "When you need to rig a character, you go with the rig you have, not the rig you'd like to have". Well...something like that. So...what's wrong with the 2001 Rig? And what should I be using? And where might I find it? I mean, there may be slicker, more complex rigs, but are there any real minus's with the 2001? I think I've corrected the alignment problems. Couldn't believe that the Foot bones would point straight down, but I checked a few books, and a downloaded tutorial on the 2001, and sure enough! Then, where do I set the IK to ON? I see a Lock IK in the Properties, but the A:M2002 Guide says that's not it. Quote Link to comment Share on other sites More sharing options...
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